So here I am, finally able to write for my blog again and having also fixed the issues with transfer to my new gmail address. Of course, for now the blog looks near the same as before and nothing much will have changed but... hey, we're back! And we are back with just cause, too. Or should I say Just Cause 2... yeah ok I won't pull too many of those jokes, I promise. They have been done to death already so let me just get into the meat of things. I have a huge backlog so this calls for some speed blogging.
So, Just Cause 2... let me just say first of all that this is a game I had resolved not to play initially. Pre-release I saw trailers and gameplay review podcasts about Just Cause 2 showing some of the gameplay features and, while clearly looking awesome on many levels I found some of the gameplay mechanics to be a little off. Namely the infinite parachute and grapple hook combo. Maybe I was too hard on the game and pre-judging it without giving it a chance? I often thought this but was content to let the game slide by anyway. Then Steam comes along with their awesome summer sale deals and put up the usual publisher packs, set fire to my credit card and dumped a load of games into my library before running off into the night. This is a process I like to call the Game Glomp, and no one does it better than Steam.
Saturday, 1 September 2012
Tuesday, 31 July 2012
Time flies... relaunch in the works
Well, what can I say. It has been a long time since I did a blog here. My personal life got messy, my priorities shifted and my attention was on many other things.
I have been planning to relaunch this blog at some point in the future and I am getting closer to that date, however I am in the process of cleaning up my google stuff, and google's crazy system is not co-operating.
I have been planning to relaunch this blog at some point in the future and I am getting closer to that date, however I am in the process of cleaning up my google stuff, and google's crazy system is not co-operating.
Friday, 16 December 2011
Batman: Arkham City on Trial
So, having been a huge fan (understatement if there ever was one) of Batman: Arkham Asylum, I was waiting with baited breath for Batman: Arkham City, delivered by Rocksteady Studios. I don't normally pre-order games at the store or even online via D2D distribution methods, but for this one I was willing to make an exception. Arkham Asylum was, without a doubt, one of the most satisfying purchases on the XBox I have made to date and needed a good kicking to pull if off its podium. Since we are talking Batman here, I think we can all agree that the only thing capable of pulling Batman off a high and hard-to-reach vantage point is another Batman.
Saturday, 26 November 2011
UFC Trainer. Fitness? And gaming?
... Surely not... but if you insist.
Yes, lately I have been making all endeavours to lose some weight and I am doing quite well there. I have picked up my old gym membership card and spent time on cardio there, changed my diet and now invested in some basic home fitness equipment as well as digging out the old dumbbells from my parent's loft.
Saturday, 5 November 2011
Gearing up for War!
So, around the time I was half way through Space Marine and drafting my blog, a few days after release in fact, I ran back to the shops to collect my pre-order of Gears of War 3. The third (well, duh) in the series by Epic Games, Gears of War 3 has been a pleasure for me to play over the evolution of the series.
Anyone that knows me knows that I like a game with a story, and one that is told well regardless of how preposterous it might be in substance. This should be evident from my review of Mass Effect 2, where I praise the writing and story telling of the game in general. Gears of War as a series has story depth in spades, digging.. a very deep hole.... you get the idea.
Anyone that knows me knows that I like a game with a story, and one that is told well regardless of how preposterous it might be in substance. This should be evident from my review of Mass Effect 2, where I praise the writing and story telling of the game in general. Gears of War as a series has story depth in spades, digging.. a very deep hole.... you get the idea.
Tuesday, 18 October 2011
Warhammer 40k Breaks Out of RTS
And I cannot be happier. Finally I can play as a Space Marine with bolter and chainsword hacking my way through a sea of greenskins with my brothers at my side.
Well, except I have kind of done this dance before with the Gears of War series and I guess this might taint thing a little. Especially with the release schedule fixed like it was this year. You see, once upon a time I grabbed a disk for my X-Box 360 called Gears of War after watching the trailers and being somewhat impressed with what I saw. And it took me all of 5 minutes of playing it to realise this is how it must feel to play as a Space Marine in Warhammer 40,000's universe.
Well, except I have kind of done this dance before with the Gears of War series and I guess this might taint thing a little. Especially with the release schedule fixed like it was this year. You see, once upon a time I grabbed a disk for my X-Box 360 called Gears of War after watching the trailers and being somewhat impressed with what I saw. And it took me all of 5 minutes of playing it to realise this is how it must feel to play as a Space Marine in Warhammer 40,000's universe.
Friday, 7 October 2011
Forever waiting for the Duke!
And the Duke is what we got!
OK so this review is way over due and I guess in keeping with the game itself. The production schedule was somewhat akin to that of the great pyramids and, as such, it kind of shows in the game itself. By now a lot of reviews have been out so you have all seen the slightly diverse pool of opinions on the game. I got it on release day and started playing instantly but it has been put down a few times for other game's sake which I have also to review. Kind of like Gearbox, really, developing the game itself. I doubt anyone has been waiting with baited breath for me, though, so hey.
OK so this review is way over due and I guess in keeping with the game itself. The production schedule was somewhat akin to that of the great pyramids and, as such, it kind of shows in the game itself. By now a lot of reviews have been out so you have all seen the slightly diverse pool of opinions on the game. I got it on release day and started playing instantly but it has been put down a few times for other game's sake which I have also to review. Kind of like Gearbox, really, developing the game itself. I doubt anyone has been waiting with baited breath for me, though, so hey.
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